Roblox Wiki Udim2
Smoothly moves a gui to a new datatypeudim2 position in the specified time using the specified enumeasingdirectioneasingdirection and enumeasingstyleeasingstyle.
Roblox wiki udim2. Data typesbasic lua typesnil boolean number string function. It will not play if another tween is acting on the guiobject and the override parameter is false. In lua userdata is data that cannot be described in any of the other basic lua types. Udim2new udim x udim y construct a new udim2 given two datatypeudim objects representing the x and y dimensions respectively.
The constructor takes parameters in the order. For use it you need to said wich frame youll move or sizeudim2new use fourth value one for the position of x for the scale the second is for the x too but for the offset the third is for the y scale and finally the fourth is for the y but for the offset xscale xoffset yscale yoffset. Xscale xoffset yscale yoffset. Udim2new is for moving gui.
The difference between a udim and udim2 is that a udim2 represents a two dimensional plane with x and y coordinates while a udim only accounts for one coordinate. This origin is located in the top left corner of the parent element. Construct a new udim2 given the coordinates of the two datatypeudim representing each axis. A udim consists of a scale and an offset.
Udim stands for universal dimension and uses 2 coordinates. Gui origin udim2 guis have the origin of udim2new0000 where the size and positions have scales and offsets of 0 on both axes. Scale is a number between 00 and 10 that is a percentage of the parent objects size.